Hollow Hearts Kingdom||Sign up|
Feb 19, 2014 3:12:19 GMT
Post by demontear on Feb 19, 2014 3:12:19 GMT
Hollow Heart Kingdom
A clan that had a past and is now one of the most deadly of clans that trains everyone to be like assassins to keep themselves safe when they need to fight back.
History:
They have try many ranking systems before finding one that worked for them. The kingdom was once only of 4 cats that had survived a huge war with a cat clan with a tribe of foxes. A forest fire had broke out and killed all of the clan and tribe but them. They soon talk and so on and created a tribe the soon become a clan and on to a kingdom base clan.
Region:
They believe in a place where their is not just cats go to live their after life. Where every animal goes, even prey. They have had bad events in the past and they think its best every member knows how to fight and how to be like an assassin. When a king, queen or healer are given their power they have to go to a stone path near the river the kings, healers, queens have to go to be given their power. But the first thing they must do is die so be given. They have to go to the haven and met some animal and talk to them and after they come back from death they have 3 lives and the gift.
Territory:
A dense forest/meadow area near a castle, with many different prey, rabbits, birds and mice. The clan moves to other places/dens depending on season, summer is closer to the river under tree trucks. Fall, winter and spring is in the castle that they get to by crossing the stone path and following it to the castle.
Enemies/Alliances;None has right now (PM me if you want yours to be one)
Rules of the Kingdom
Form:
Ranks + Info of rank
Kings 1/2;Leaders and have power like any other king but the share power with a other king and they'll have to both approve a mission and other matters. They also have one supernatural power like the healers.
Light, a white and black tom with golden eyes and has the power of light.(rped by Demontear)
Queen 0/2;They have the same power has the kings but they are the ones to allow if mates can have pups the season or when, has if they are to many pups their will be a chance they'll be to loud and be found. They can betroth their sons/daughters to any one the want with the kings approval. They have a supernatural power but its the opposite of their mate, (exp. he has fire, she has water).
Open
Princes & Princesses 0/4;The sons and daughters that are betrothed to the other king and queen's son or daughter, or a other member's sons/daughters is betrothed to them so they will not just be 'royal' bloodline in the rulers/leaders to came.
Open
Royal advisers 0/2;Help the kings and queens keep order and everything, they sent out hunting and sometimes missions portals.
Open
Duke & Duchess ; 1/10;Theses are the other sons/daughters of the kings and queens that was not picked to take over. They have same power has a grandmaster.
Scarlet, pretty calico white chest and black paws. Eyes are a light green color. (rped by Demontear)
Grandmasters 0/3;The leaders of portals,hunts, missions.
Open.
Knights & Dames; 0/∞Warriors, assassins, hunters are called this for no one feels any less, everyone has been train to be an assassin so no one feels weak.
Open
Healers are the doctor's of the 'kingdom' and are allowed to have a mate and kits as long they ask a queen if its ok. They are ones with a supernatural power other than the kings.
Open
Healer's apprentices 0/3;Healers and assassins in training they are not allowed to help mothers that are in labor unless all the healers are gone.
Open
Apprentices 0/∞;Training to become Knight/Dame, always no matter what are train has assassins
Open
Mothers 0/6;Mothers to be or milking (6 only for they don't have to many kits in one season)
Open
Kits 0/10:kits that are still young and still needs mother's milk
Open
Elders 0/∞:The older members that are dieing and will pass in the year or so, or can't fight any more.
Open
Relationships:
Mentor and apprentice-;
Crushes-;
Mates-;
Family-;
Light andScarlet(Siblings)
[/font][/div]A clan that had a past and is now one of the most deadly of clans that trains everyone to be like assassins to keep themselves safe when they need to fight back.
History:
They have try many ranking systems before finding one that worked for them. The kingdom was once only of 4 cats that had survived a huge war with a cat clan with a tribe of foxes. A forest fire had broke out and killed all of the clan and tribe but them. They soon talk and so on and created a tribe the soon become a clan and on to a kingdom base clan.
Region:
They believe in a place where their is not just cats go to live their after life. Where every animal goes, even prey. They have had bad events in the past and they think its best every member knows how to fight and how to be like an assassin. When a king, queen or healer are given their power they have to go to a stone path near the river the kings, healers, queens have to go to be given their power. But the first thing they must do is die so be given. They have to go to the haven and met some animal and talk to them and after they come back from death they have 3 lives and the gift.
Territory:
A dense forest/meadow area near a castle, with many different prey, rabbits, birds and mice. The clan moves to other places/dens depending on season, summer is closer to the river under tree trucks. Fall, winter and spring is in the castle that they get to by crossing the stone path and following it to the castle.
Enemies/Alliances;None has right now (PM me if you want yours to be one)
Rules of the Kingdom
- Every one must had assassin training ...everyone
- Cats that want to join must be accepted but both Kings and Queens, Royal advisers and one of the grandmasters to join the clan/kingdom
- You must follow the orders of the Kings and Queens and the Royal advisers
- If you and your mate wants kits you must have asked one of the Queens if you are allowed
- Only the pups picked to be next king/queen are betrothed
- Killing members is not allowed even if you have proof they did something bad, they will be banished/exile. Unless they come back.
Form:
Username/screen name:
Activity: ?/10
*´¯`*.¸¸.*´¯`*-*´¯`*.¸¸.*´¯`*´¯`*.¸¸.*´¯`*-*´¯`*.¸¸.*´¯`*
[img]Pic here (real or anime)[/img]
Name:
Age:
Gender:
Family(kin):
Rank:
Wanted Rank:
Strengths(power if Healer/Queen/King;
Appearance in words:
Personality:
History:
Crush/Mate:
Kits:
Other:
Ranks + Info of rank
Kings 1/2;Leaders and have power like any other king but the share power with a other king and they'll have to both approve a mission and other matters. They also have one supernatural power like the healers.
Light, a white and black tom with golden eyes and has the power of light.(rped by Demontear)
Queen 0/2;They have the same power has the kings but they are the ones to allow if mates can have pups the season or when, has if they are to many pups their will be a chance they'll be to loud and be found. They can betroth their sons/daughters to any one the want with the kings approval. They have a supernatural power but its the opposite of their mate, (exp. he has fire, she has water).
Open
Princes & Princesses 0/4;The sons and daughters that are betrothed to the other king and queen's son or daughter, or a other member's sons/daughters is betrothed to them so they will not just be 'royal' bloodline in the rulers/leaders to came.
Open
Royal advisers 0/2;Help the kings and queens keep order and everything, they sent out hunting and sometimes missions portals.
Open
Duke & Duchess ; 1/10;Theses are the other sons/daughters of the kings and queens that was not picked to take over. They have same power has a grandmaster.
Scarlet, pretty calico white chest and black paws. Eyes are a light green color. (rped by Demontear)
Grandmasters 0/3;The leaders of portals,hunts, missions.
Open.
Knights & Dames; 0/∞Warriors, assassins, hunters are called this for no one feels any less, everyone has been train to be an assassin so no one feels weak.
Open
Healers are the doctor's of the 'kingdom' and are allowed to have a mate and kits as long they ask a queen if its ok. They are ones with a supernatural power other than the kings.
Open
Healer's apprentices 0/3;Healers and assassins in training they are not allowed to help mothers that are in labor unless all the healers are gone.
Open
Apprentices 0/∞;Training to become Knight/Dame, always no matter what are train has assassins
Open
Mothers 0/6;Mothers to be or milking (6 only for they don't have to many kits in one season)
Open
Kits 0/10:kits that are still young and still needs mother's milk
Open
Elders 0/∞:The older members that are dieing and will pass in the year or so, or can't fight any more.
Open
Relationships:
Mentor and apprentice-;
Crushes-;
Mates-;
Family-;
Light andScarlet(Siblings)
Rp Link